New Toronto Group

Adobe Flash Pro: Creative Cloud 2015 Fundamentals New Toronto Group

Description

Adobe® Flash Professional CC 2015 provides a comprehensive authoring environment for creating digital animation and interactive Web sites. Flash is widely used to create engaging applications that are rich with video, sound, graphics, and animation. You can create original content in Flash or import it from other Adobe applications, quickly design simple animations, and use Adobe ActionScript 3.0 to develop sophisticated interactive projects. This course teaches you the Deco tool, with expanded expressive options to help create complex patterns and decorations easily and automatically. You also learn about Text tool, Spring, Code Snippets and the new XFL file format. 

NOTE: At NTG, we always try to teach the latest versions of Adobe software. However, if you haven't upgraded yet, you should know that all of our Creative Cloud Flash Professional classes cover features that will work in earlier versions of Flash Professional (including CS6, CS5.5, and CS5). The instructor will let you know if you are seeing something that is new to Creative Cloud and will refer to prior versions as well.

Cost

Duration

2 Days

Classes

Register for NTG Training

Certified Adobe Flash Professional CC 2015 Fundamentals Training

Date:

Location:

Price:

New Toronto Group

4 Robert Speck Parkway, Suite 240

Mississauga ON L4Z 1S1,

Canada

 

Toll Free: 866-464-7790

Office: 905-897-7790

Fax: 905-897-9952





After pressing Submit, someone from New Toronto Group will call/email to confirm registration details, answer questions and take payment.


Prerequisites

To gain the most from this class, students should:

  • Be familiar with Windows or Mac OS X.
  • Be familiar with the web and its terminology.

 

Outline

Chapter 1: Getting Acquainted

  • Starting Flash and Opening a File
  • Getting to know the Workspace
  • Working with the Library Panel
  • Understanding the Timeline
  • Organizing Layers in a Timeline
  • Using the Properties Inspector
  • Using the Tools Panel
  • Undoing Steps in Flash
  • Previewing your Movie
  • Modifying the Content and Stage
  • Saving your Movie
  • Publishing your Movie
  • Finding Resources for Using Flash
  • Checking for Updates

Chapter 2: Working with Graphics

  • Getting started
  • Understanding Strokes and Fills
  • Creating Shapes
  • Making Selections
  • Editing Shapes
  • Using Gradient and Bitmap Fills
  • Using Custom Line Styles
  • Creating Curves
  • Creating Transparencies
  • Creating and Editing Text
  • Aligning and Distributing Objects

Chapter 3: Creating and Editing Symbols

  • Getting started
  • Importing Illustrator Files
  • About Symbols
  • Creating Symbols
  • Importing Photoshop Files
  • Editing and Managing Symbols
  • Changing the Size and Position of Instances
  • Changing the Color Effect of Instances
  • Understanding Display Options
  • Applying Filters for Special Effects
  • Positioning in 3D Space

Chapter 4: Animating Symbols

  • Getting started
  • About Animation
  • Understanding the Project File
  • Animating Position
  • Changing the Pacing and Timing
  • Animating Transparency
  • Animating Filters
  • Animating Transformations
  • Changing the Path of the Motion
  • Swapping Tween Targets
  • Creating Nested Animations
  • Easing
  • Frame-by-Frame Animation
  • Animating 3D Motion
  • Testing Your Movie

Chapter 5: Animating Shapes and Using Masks

  • Getting started
  • Animating Shapes
  • Understanding the Project File
  • Creating a Shape Tween
  • Changing the Pace
  • Adding More Shape Tweens
  • Creating a Looping Animation
  • Using Shape Hints
  • Animating Color
  • Creating and Using Masks
  • Animating the Mask and Masked Layers
  • Easing a Shape Tween

Chapter 6: Creating Interactive Navigation

  • Getting started
  • About Interactive Movies
  • Creating Buttons
  • Understanding ActionScript 3.0
  • Preparing the Timeline
  • Adding a Stop Action
  • Creating Event Handlers for Buttons
  • Creating Destination Keyframes
  • Creating a Home Button with Code Snippets
  • Code Snippets Options
  • Playing Animation at the Destination
  • Animated Buttons

Chapter 7: Working with Sound and Video

  • Getting started
  • Understanding the Project File
  • Using Sounds
  • Understanding Flash Video
  • Using Adobe Media Encoder
  • Understanding Encoding Options
  • Playback of External Video
  • Working with Video and Transparency
  • Embedding Flash Video
  • Exporting Video from Flash

Chapter 8: Loading and Displaying External Content

  • Getting started
  • Loading External Content
  • Removing External Content
  • Controlling Movie Clips

Chapter 9: Using Variables and Controlling Visual Properties

  • Getting started
  • Understanding the Project File
  • Visual Properties of Movie Clips
  • Beyond the Mouse-Click
  • Mapping Mouse Movements to Visual Changes
  • Using Variables to Store Information
  • Change the Position of the Larger Image
  • Creating a Custom Cursor

Chapter 10: Publishing to HTML5

  • Getting started
  • What is Toolkit for CreateJS
  • Using Classic Tweens
  • Exporting to HTML5
  • Inserting JavaScript

Chapter 11: Publishing Flash Documents

  • Getting started
  • The Debugging Process
  • Understanding Publishing
  • Publishing for the Web
  • Publishing a Desktop Application
  • Publishing for a Mobile Device
  • Next Steps